The battles which is fought is the core of this endeavour. The documentation of these is listed here with all it`s “clean up” book keeping. The campaign map keep the information of where the battles has been conducted.
Cavalry 24pts Discipline 5 Strenght 3 Lacking Protection (No restrictions)
Light Horse 20 pts Discipline 5 Strenght 2 Lacking Protection (No melee equipment, longbow or slings)
Infantry
Heavy Foot 24 pts Discipline 5 Strenght 4 Lacking Protection (No restrictions)
Medium Foot 16 pts Discipline 5 Strenght 3 Lacking Protection (No restrictions)
Light Foot 12 pts Discipline 5 Strenght 2 AverageProtection (No other than Armoured Protection and no melee equipment )
Artillery
Artillery 20 pts Discipline 5 Strenght 2 Lacking Protection (May rise discipline 3 times and must have Artillery missile equipment)
Fraction Traits
A Fen-Horim army must consist of 50% or more troops with the “Undrilled” trait.
Upgrade Troops
Discipline
You may rise the troops Discipline 1 point by adding an additional 12pts to the troop cost. Troop discipline can at a maximum be upgraded by 2 points.
Strenght
Strenght can not be upgraded. The strenght defines the type of troop it suppose to mimic.
Troop Size
A troop may be upgraded so that it contains more soldiers by adding 12 pts to it`s cost. The troop rise its strength by 2 and gain the “Undrilled” trait.